With another annual release of Call Of Duty just around the corner, I thought it’d be great to find out what is planned for the AAA shooters return to World War 2.
I used to love the ‘Call Of Duty Modern Warfare’ series but with the over-saturation and lack of innovation in the franchise year after year, I quickly fell off.
It will be interesting to see how they’ve reinvented the franchise and if it the return to its roots, serves us as its fans.
Jumping Onto The FrontLines – Content
It has been confirmed that the modes we will be getting are practically the same, as that of previous installments.
These modes include:
I will be going into detail for each of these modes and showcase what they have on offer. You can also click the links to find out more information on their official website.
Starting With Hitler – Campaign
Call Of Duty WW2 follows the war in Europe, with the bulk of the campaign taking place during 1944 and 1945. The game will also showcase earlier events but is primarily focused on the end of the war.
The story centers around a squad of 12 soldiers who make up the 1st infantry. You will play as two main protagonists a Jewish-American soldier ‘Robert Zusserman’ and ‘Red Daniels’, as well as a host of ‘Allies’ such as a French resistance fighter. Partaking in famous battles like ‘D-Day’ and Hürtgen Forest.
Above Video: Call Of Duty WW2 Story Trailer.
I personally think the story looks and sounds more impressive than the other modes which the game has to offer. It will be interesting to see if it compares to movies like ‘Saving Private Ryan’ in terms of the brutality and realism of war.
Same Old Formula – Multiplayer
Multiplayer looks very similar to previous installments according to beta game play and footage. Activition claims that its ‘faced-paced, grounded action with an arsenal of iconic weapons and equipment’. Grounded in the sense that we won’t be flying this time…
Developers boast an all new ‘War’ mode, which honestly looks like a watered down version of Battlefield 1’s ‘Operations’ mode. It doesn’t look or play ‘Narrative driven’ at all (I played the beta), and just feels lazy in terms of delivery and map design.
Above Video: ‘IGN’ War Mode Gameplay.
Moving along we have Divisions… Divisions is a social-like hub where according to Activision’s official website ‘fundamentally redefines how players invest in their Multiplayer career’. Where a ‘re imagining’ of its class system, brings ‘5 iconic’ WW2 divisions:
Each class has specific basic combat training, division training, weapons and skills. Allowing for a more ‘Streamline’ approach for players.
Weapons range from the heavy bazooka, melee weapons such as a US shovel, sniper rifles, sub-machine guns, pistols, machine guns and bolt action rifles. You also have kill-streak weapons, vehicles and abilities like previous games.
Above Video: ‘IGN’ Divisions Guide.
There will be 11 Multiplayer Maps available at launch plus DLC maps later on as part of a seasonal pass, (which I don’t condone pre-ordering or buying).
Fighting The Undead Hordes – Zombies
Lastly you have the Zombies mode which allows players to play cooperatively with friends online or offline in split-screen/single player, for up to 4 players.
Bavarian village is the only map announced for launch as of this moment. Players will have to uncover a ‘monstrous’ mystery which is linked to a Nazi experiment, whilst fighting off hordes of Nazi Zombies.
There are 4 playable characters each with brief backstories.
Above Video: Call Of Duty WW2 Nazi Zombies Reveal Trailer.
Microtransactions Embedded In Its Roots
These corporations just don’t want to stop. I don’t know how many times I have to keep finding this shit running rabid in every single AAA game now.
All of these publishers are the exact same and then they wonder why their game turns to shit and why they are losing customer trust.
Microtransactions is a terrible business move, and I wanted to lastly highlight what has emerged recently in terms of a system supposedly put in place for the multiplayer matchmaking:
Above Video: ‘Pretty Good Gaming’ Matchmaking Microtransactions System.
As you can see from the above video, it has been reported that the matchmaking system has been designed to put players who don’t pay for gear and high level weapons in games with people who have, in order to promote the purchasing of microtransactions.
In other words new and regular players will get frustrated from dying constantly and opt to purchasing exclusive gear, which is a complete and utter bullshit system!
Activision and all these other companies hide this information from gamer’s in an effort to trick people. Who knows what other games are doing this… You can see it happening with the increased grind in single player games such as ‘Middle Earth Shadow Of War’ and the new ‘Assassins Creed Origins’. Please be aware of this if you’re thinking of purchasing or have pre-ordered the game.
Awaiting A Disaster
This game releases in two-days and will either be a disaster or a success. The story looks like it has huge amounts of potential but the multiplayer modes look bland and similar.
I will not be purchasing the game at this stage based off my thoughts from the beta and the risk of micro transactions ruining the experience.
I don’t recommend buying this game until reviews are out and we discover the full package.
Amazon links will be down below if you’d like to check pricing.
Hope you guy’s enjoyed this preview before the games release. Leave a comment on your concerns about the game or create an account and join our community.
Take Care Guy’s!
Links to Call Of Duty WW2: